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- An object which has one or more fields containing markup that can be rendered into a display format. Commonly, the fields contain Remarkup and are rendered into HTML. Implementing this interface allows you to render objects through @{class:PhabricatorMarkupEngine} and benefit from caching and pipelining infrastructure.
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- Determine if the engine should try to use the markup cache or not. Generally you should use the cache for durable/permanent content but should not use the cache for temporary/draft content.
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- Callback for final postprocessing of output. Normally, you can return the output unmodified.
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- Return the contents of the specified field.
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- Build the engine the field should use.
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- Get a key to identify this field. This should uniquely identify the block of text to be rendered and be usable as a cache key. If the object has a PHID, using the PHID and the field name is likely reasonable:
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